Until Death Do Us Part
" Love is fragile. It shatters easily against the walls of reality. "
There are those who pick up the pieces with gentle hands and repair what has been broken.
But even the kindest heart can only give so much love.
...
There is a way to return to happiness.
What has been given can be taken back again.
A gift from the gods. A hammer, to break, not heal.
Take back what they took from you, dearest heartsmith.
Love is not the only thing a smith can manipulate.
Project's mostly a learning experience to figure out some things I've always wanted to try, therefore, kinda not very coherent. Focuses mostly on the art part.
Made it to learn pixel art, better animation and to make combo attacks work in construct.
Absolutely accomplished my goal.
Controls:
NOTE: I think it's most fun to play with a controller, but the browser version works with a keyboard. If you'd like to play with a controller, you can download a standard controller input version and another one with different inputs.
It came to me during the jam that apparently my controller doesn't use the standard inputs, so please check which version works with your model.
I'd appreciate any feedback on the controls for the normal controller input version as I do not have a standard controller and can't actually check if they're working properly.
Thank you.
PS: I have actually no idea how HTML works so if you can't actually play the downloadable games, let me know and I'll put them all separately.
A-D - Move
W - Jump
J - Attack
I - Heavy Attack
L - Ranged Attack
J midair - Air attacks
I midair - Downward slam
L midair - Homing attack
S in menu - switch through
I in menu - select
This was made for XAMK Game Jam during Spring 2023. Made solo by me and took around 44 hours of work. I slept exactly 5 hours.
Art and Game Design by me
Music:
https://opengameart.org/content/upbeat-chiptune-theme
https://freesound.org/people/luckylittleraven/sounds/117776/ - luckylittleraven
Download
Development log
- New controlsApr 04, 2023